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Some
bits and pieces which
don't quite fit into the other articles but are probably worth a
mention.
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Gaming
the Freikorps vs the
Soviets
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Gaming
the Battle of Cēsis
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Gaming
the Battle of Riga
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Tables of OrganisationSee the "Wargames"
section of this site, where there are some notes on
the general organisation of the involved parties.
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ArmourThe
Baltic states are ideal for
the operation of armour, since they are mostly flat and have a full
road network. The Freikorps, Latvian and Estonian armies all used a few
armoured cars in Latvia in 1919, often improvised ones made from truck
chassis and bristling with MGs. The huge difficulties of obtaining fuel
and replacement parts tended to reduce operational effectiveness, but
they could be decisive when they did appear. There is no indication
that any of the participants used tanks (the Estonian army had a few
FT-17s, lent by the Finns, but not when fighting the Freikorps).
Armoured trains were also used, but as with the Russian Civil War they were not primarily assault weapons. Instead they were mobile artillery platforms which could be rushed to the most threatened location, with or without a "landing party". Although sometimes used in the front line, the dramatic attack of the German improvised train during the Battle of Cesis shows just how vulnerable they were to artillery. Gamers tend to regard the destruction of an armoured train with rather more equanimity than a historical general would and victory conditions should heavily punish the loss of such a valuable weapon. |
PlanesDo
not believe the fanciful
reports of the Freikorps having squadron after squadron of air support.
It seems that after the Great War armistice that a large number of
modern airframes
were hidden
from the Allies in Latvia, but this was
with the intention of avoiding their destruction for the impending
resumption of the war against the Allies. Pilots and support crews also
hid out, but it seems that most of them returned to Germany fairly
early, when it became clear that the war was over for good.
Reports of duels with Soviet planes should also be taken with a grain of salt: it is clear that the Freikorps had total air superiority and it would have been a very brave Red flyer who would have risked tangling with the enemy, even assuming the Soviets sent any planes to a backwater theatre. Later it is clear that the Freikorps' ability to put serviceable planes in the air was increasingly reduced by their inability to get decent fuel, lubricant and parts. The Estonian accounts make it clear that all through the period of the Cesis fighting the German planes were used as spotters and for message delivery, but not much else other than an occasional nuisance bomb. Even then they kept crashing. The Estonian versions credit this to ground fire, but if that is the case then the Estonian infantry must have been about the best anti-aircraft shooters ever seen, and I believe we can safely blame the crashes to poor airworthiness. Similarly, during the battles around Riga there were German planes, which even harassed the Allied warships, but they were unable to exert any decisive influence on the fighting. Only very late were the Latvians able to field a few planes. The odds of enemy planes meeting over a land battle were vanishingly small, so dogfights can definitely be ruled out of tabletop games. Strafing was also not common on the battlefield: the difficulty of identifying friend from foe was too great, even supposing the pilot was brave enough to fly an unreliable plane low enough to shoot his machine-guns. Yes I know that this spoils what seems like a good chance to use WWI planes in your games, but the fact is that the few planes were not used much in ground attack, especially while the sides were actively fighting. |